Both consist of a series of fights against trainers. It’s kind of sad really that the Story Mode is nothing more than a fancy dressing on the Colosseum mode. While it might all sound like quite an advancement for Pokémon, with the expanded story and changed up battle mechanics, it really isn’t. Until this happens they won’t be able to gain experience. Fighting with snagged Shadow Pokémon will gradually “open the door to their heart” and set them free. Thankfully, use of the new “Call” command will snap them out of it. While in hyper mode they will hit critically more often, but there is also the risk that they will not obey orders.
Shadow Pokémon will sometimes enter “hyper mode” which cranks their emotions to a fever pitch. A few other things are thrown into the mix as well. This changes the strategy compared to the GBA games, where team battles were not very frequent. All battles in the story mode of Pokémon Colosseum are two on two battles. Players must go from town to town uncovering the mystery of the evil organization and their plans and put a stop to them. It’s up to the two of them to find all the Shadow Pokémon and snag them to save the world. The lead character meets a girl early on who can detect the auras of Pokémon and see if they are Shadow Pokémon or not. The Shadow Pokémon and Snag mechanics are tied together via the story. They’ve devised a way to “close the door to a Pokémon’s heart” (yes, that’s a direct quote from the game) thus turning them into Shadow Pokémon that will attack people as well as other Pokémon. An evil organization has launched a plan to turn Pokémon against their masters. There’s more trouble in this world than Team Snag-em though.
#POKEMON COLOSSEUM GBA PORTABLE#
At the start of the game, the player character breaks into Team Snag-em’s base and steals their portable snagging machine. So, team Snag-em has developed a way to steal, or “snag,” Pokémon from other trainers in battle. At the start of the story it is learned that the player’s character is an ex-member of the evil “Team Snag-em.” In this region of the world there are no wild Pokémon. It offers a brand new, slightly edgier adventure for players. What sets Colosseum apart from its previous iterations is the brand new story mode. We’re not on cartridges anymore folks there is plenty of room for all those Pokémon scream sound effects on a GameCube disc. Pokémon fans have seen the television show, and they know that Pokémon scream their names. Pokémon support their standard GBA “growl” sound effects. Sadly, this much effort was not put into the sound department. Their attacks are all beautifully animated with tons of light and color. Each Pokémon is quite detailed and modeled with a nice number of polygons. While the dueling monsters never actually touch each other (think of the collision detection nightmares) the camera and attack animations are used in such a way to mask this. Each of the little critters is modeled in 3D very well. If four players are involved, there will be a two on two fight with each player controlling his or her Pokémon.īattles between Pokémon look really fantastic. Sadly, there aren’t any four-way Pokémon brawls. Multiple players (up to four) can all jump into a Colosseum battle and fight each other. 100 battle challenge which consists of fighting 100 trainers. For single players, there are colosseum battles and the Mt. Here players can fight with Pokémon (either their own, transferred from a GBA, or provided ones) against the computer or each other. However, unlike the N64 titles, which required a special transfer pak, Colosseum takes advantage of the simpler GameCube-Game Boy Advance link cable. The title lets you take your Pokémon captured and raised in the Game Boy Advance game and transfer them over to fight in fantastic stadiums on GameCube. On the GameCube there’s Pokémon Channel and now Pokémon Colosseum.Ĭolosseum is the evolution of the popular Pokémon Stadium games from the Nintendo 64. In Japan, two new GBA games have been released complete with wireless link. Last year came the main series installments of Ruby and Sapphire. Nintendo’s been firing on all cylinders with tons of Pokémon releases.